Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
25 |
Find an Alien Artifact. |
3 |
28 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
28 |
Continued as Noble (Administrator). |
4 |
30 |
Political manoeuvrings usurp Coleman Dean's position. Gain a Rival. |
5 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
34 |
Spent the college years partying. |
5 |
34 |
Graduated. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Coleman Dean's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Imperial trade restrictions force Coleman Dean out of business. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Make an unexpected connection outside Coleman Dean's normal circles. Gain a Contact. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 8. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Coleman Dean is chosen to represent Coleman Dean's faith in a vid show or other highly public forum. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Continued as Believer (Mainstream Believer). |
16 |
75 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Voluntarily left Mainstream Believer |
17 |
78 |
Retired. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |