Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Craig Matson's business expands, Craig Matson's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Craig Matson gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Advanced training in a specialist field. |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Voluntarily left Line/Crew |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Voluntarily left Wanderer |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Voluntarily left Wanderer |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Craig Matson went above and beyond the call of duty. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |