Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
19 |
Become deeply involved in politics on Curtis Morgan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
23 |
Lost eye or limb. Fully recovered. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
27 |
time as a ruler or playboy gives Curtis Morgan a wide range of experiences. |
3 |
30 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
31 |
Curtis Morgan manipulate and charm Curtis Morgan's way through high society. Gain a Rival and an Ally. |
4 |
34 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Noble (Diplomat) with the new title Counsellor and previous rank. |
5 |
35 |
Inherit a gift from a rich relative. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
40 |
Become deeply involved in politics on Curtis Morgan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
42 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Noble (Administrator). |
7 |
45 |
Curtis Morgan reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Curtis Morgan sponge off Curtis Morgan's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
46 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
8 |
46 |
Continued as Noble (Administrator). |
8 |
50 |
A family scandal forces Curtis Morgan out of Curtis Morgan's position. |
9 |
50 |
Failed to qualify for Surveyor (Scout). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
57 |
Curtis Morgan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
59 |
Given advanced training in a specialist field |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Embroiled in legal trouble. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Forced to continue current assignment. |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
73 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Continued as Merchant (Merchant Marine). |
15 |
77 |
Lost eye or limb. Fully recovered. |
15 |
77 |
Forced to muster out. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
78 |
Curtis Morgan have been following false teachings! |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Retired. |
17 |
81 |
Birth or Death involving a family member or close friend. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |