Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Severely injured. Owe 15,000 for medical bills. |
4 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Dayton Gonzales spend months in the dangerous criminal underworld. |
4 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
33 |
Voluntarily left Pirate |
5 |
33 |
Entered Merchant Academy with the Business curriculum. |
5 |
36 |
Contacted by an underground psionic group. |
5 |
37 |
Graduated. |
6 |
37 |
Became a Merchant (Broker). |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
40 |
Make an unexpected connection outside Dayton Gonzales's normal circles. Gain a Contact. |
7 |
41 |
Voluntarily left Broker |
7 |
41 |
Became a Agent (Intelligence). |
7 |
42 |
Dayton Gonzales's work ends up coming home with Dayton Gonzales, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Tested for psionic powers |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Opponents of Dayton Gonzales's belief system ambush Dayton Gonzales. |
8 |
44 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
47 |
Gained a contact. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |