Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Dominick Nelson rise to a position of power in Dominick Nelson's colony or corporation. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Dominick Nelson is rewarded for Dominick Nelson's diligence or cunning. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Dominick Nelson gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Dominick Nelson Dominick Nelson's job. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
39 |
Dominick Nelson spend months in the dangerous criminal underworld. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
44 |
Backstab a fellow rogue for personal gain. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Pirate (Rogue). |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
46 |
Crime pays off. Gain victim as Enemy. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Dominick Nelson have been following false teachings! |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |