Retired Captain Doyle Xavier  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 86 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 2 (-2)111B82
Overly large forehead, Lusty
 
Skills
Astrogation 2
Athletics 0
Broker 0
Carouse 0
Deception 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Engineer 0
Flyer 0
Mechanic 1
Medic 0
Persuade 1
Pilot (Spacecraft) 3
Stealth 1
Steward 2
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain77
Drifter Wanderer 02
Retired 07
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Maude George Ally 1 0 2 0 Happrhani (M/16)
Maude George is particularly unusual, such as an artificial intelligence or very alien being.
Annabelle Elliott Ally 3 0 1 6 Iltharan (F/75)
Corrine Maiden Ally 2 0 1 0 Luriani (F/41)
Corrine Maiden gained power at the expense of a third party who now blames the character.
Ila Forbes Ally 2 0 1 3 Yilean (F/30)
Ila Forbes is out of contact doing something interesting but not suspicious.
Laeyil Ye Haeul Contact 2 1 0 0 Ael Yael (F/62)
Timothy Delagney Contact 6 2 5 0 Sydite (M/52)
reconciliation.
Vernon Greerson Contact 1 2 0 1 Sydite (M/85)
Adelina Terry Contact 3 1 0 0 Sydite (F/45)
Harper Fleming Contact 0 1 4 5 Darrian, Imperium (F/22)
Harper Fleming is diminished in both power and influence.
Laurence Dickman Enemy 0 2 1 2 Sylean (M/54)
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 20 Made lifelong friends. Gain 3 Allies.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 24 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 A good deal ensures Doyle Xavier is living the high life for a few years.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Doyle Xavier's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Embroiled in legal trouble.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Doyle Xavier's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 45 Moved to a new world.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Continued as Merchant (Merchant Marine).
8 50 A good deal ensures Doyle Xavier is living the high life for a few years.
8 50 Forced to muster out.
9 50 Became a Drifter (Wanderer).
9 52 Attacked by enemies and injured.
9 52 Injured. Fully recovered. Owe 5,000 for medical bills.
9 52 Gain Enemy if Doyle Xavier don't already have one.
10 54 Continued as Drifter (Wanderer).
10 55 Suffer from a life-threatening illness.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Retired.
11 59 Injured. Fully recovered. Owe 5,000 for medical bills.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 61 Moved to a new world.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 64 Find an Alien Artifact.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 69 Gained a contact.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 72 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 78 Gained a contact.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 80 Gained a contact.
18 83 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙