Retired Lieutenant Earle Cause  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 86 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 7 (0)111347
Rawboned, Awed, Scattered
 
Skills
Advocate 2
Animals 0
Athletics 0
Drive (Track) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Grav) 3
Gambler 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Fencing) 1
Pilot (Spacecraft) 1
Recon 0
Stealth 2
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Agent Law Enforcement Detective34
Drifter Scavenger 01
Navy Line/Crew Ensign1 / 12
Navy Engineer/Gunner Lieutenant3 / 14
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Elise Roland Contact 1 1 4 1 Cafadan (F/73)
Milton Corbeld Enemy 0 5 0 4 Cafadan (M/69)
Eunice Mcabe Enemy 0 2 0 0 Cafadan (F/70)
Herman Tucker Enemy 1 2 0 4 Cafadan (M/51)
Forgiveness.
Allison Sim Ally 2 0 1 6 Cafadan (M/43)
Allison Sim gained influence with the character’s assistance.
Mossie Gardiner Contact 1 1 2 3 Cafadan (F/23)
Lori Barry Contact 2 1 3 3 Cafadan (F/49)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 20 An investigation takes on a dangerous turn.
2 20 Accepted a deal with criminal or other figure under investigation.
2 23 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 23 Continued as Agent (Law Enforcement).
3 27 Advanced training in a specialist field.
3 27 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 27 Continued as Agent (Law Enforcement).
4 28 Established a network of contacts. Gain 1 contacts.
4 31 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 31 Continued as Agent (Law Enforcement).
5 32 Refused a deal with criminal or other figure under investigation. Gain an Enemy
6 32 Failed to qualify for Line/Crew (Navy).
6 32 Became a Drifter (Scavenger).
6 36 Nearly killed. Owe 20,000 for medical bills.
7 36 Failed to qualify for Worker (Citizen).
7 36 Submitted to the draft.
7 36 Became a Navy (Line/Crew) with the new title Crewman.
7 37 Earle Cause foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7 40 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
8 40 Continued as Navy (Line/Crew).
8 44 Advanced training in a specialist field.
8 44 Commissioned in Navy (Line/Crew) with the new title Ensign.
9 44 Attempted to change assignments.
9 44 Switched to Navy (Engineer/Gunner) with previous rank.
9 47 Special assignment or duty on board ship.
10 48 Attempted to change assignments.
10 48 Failed to qualify for Line/Crew (Navy).
10 48 Continued as Navy (Engineer/Gunner).
10 52 Earle Cause join a gambling circle on board.
10 52 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
11 52 Continued as Navy (Engineer/Gunner).
11 53 Earle Cause foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11 56 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Navy (Engineer/Gunner).
12 59 Gained a contact.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired.
13 61 Moved to a new world.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 73 Gained a contact.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 80 Gained a contact.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 84 A romantic relationship ends badly. Gain a Rival or Enemy.
19 84 Aging Crisis. Owe 40,000 for medical bills.
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