Retired 3rd Officer Elmer Edwards  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 86 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 2 (-2)111432
Curly hair
 
Skills
Animals 0
Astrogation 0
Broker 1
Carouse 1
Diplomat 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat 0
Mechanic 2
Persuade 2
Pilot (Spacecraft) 1
Profession (Spacer) 0
Seafarer 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer37
Believer Missionary/Humanitarian Junior Project Worker03
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ursula Silva Contact 2 0 3 0 Humaniti (F/75)
Ursula Silva gained power at the expense of a third party who now blames the character.
Ellis Fowler Contact 1 2 3 0 Zaris (M/84)
Ellis Fowler is diminished in both power and influence.
Henriette Hawdon Ally 5 0 2 1 Kedepu (F/13)
Merritt Moody Ally 2 0 2 6 Cafadan (M/47)
Kathryn Terry Ally 3 0 3 2 Kedepu (F/41)
Kathryn Terry is missing under suspicious circumstances.
Bernie Mcarty Rival 0 2 1 1 Kedepu (M/35)
Berenice Cawley Contact 2 2 0 2 Swanfeh (F/78)
Berenice Cawley’s relationships have begun to affect the character.
Zachary Doolan Contact 2 1 6 0 Kedepu (M/13)
Ellie Holt Enemy 0 4 0 1 Kedepu (F/17)
Ellie Holt was ruined by misfortune caused by the character.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Scavenger).
1 20 Attacked by enemies and injured.
1 20 Scarred. Fully recovered. Owe 10,000 for medical bills.
1 20 Gain Enemy if Elmer Edwards don't already have one.
2 22 Voluntarily left Scavenger
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 Make an unexpected connection outside Elmer Edwards's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 33 A good deal ensures Elmer Edwards is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
6 38 Continued as Merchant (Merchant Marine).
6 42 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 46 Make an unexpected connection outside Elmer Edwards's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Forced to muster out.
9 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 53 Elmer Edwards retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 54 Continued as Believer (Missionary/Humanitarian).
10 56 Elmer Edwards is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Believer (Missionary/Humanitarian).
11 62 Elmer Edwards secretly provide religious rites for a dying leader or noble, although they do not share Elmer Edwards's faith. Gain an Ally in the family and a Rival who disagrees with Elmer Edwards's choice.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Voluntarily left Missionary/Humanitarian
12 62 Retired.
12 65 Lightly injured, no permanent damage. Fully recovered.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 67 Moved to a new world.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 73 Gained a contact.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 75 Gained a contact.
16 78 Aging Crisis. Owe 50,000 for medical bills.
16 79 Betrayal. Convert an Ally into a Rival or Enemy.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 86 Good fortune.
18 86 Aging Crisis. Owe 20,000 for medical bills.
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