Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
24 |
Opponents of Elmer Sullivan's belief system ambush Elmer Sullivan. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Political upheaval strikes Elmer Sullivan's homeworld, and Elmer Sullivan is caught up in the revolution. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Political upheaval strikes Elmer Sullivan's homeworld, and Elmer Sullivan is caught up in the revolution. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
37 |
Expose or are involved in a scandal of some sort. |
7 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Elmer Sullivan come into conflict with a splinter group Elmer Sullivan's own religion which maintains Elmer Sullivan's version is the wrong one. Gain 1 Rivals. |
8 |
40 |
Entered Merchant Academy with the Business curriculum. |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Graduated with honors. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Merchant (Broker). |
9 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Smuggle illegal items onto a planet. |
9 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
48 |
Voluntarily left Broker |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
51 |
Elmer Sullivan secretly provide religious rites for a dying leader or noble, although they do not share Elmer Sullivan's faith. Gain an Ally in the family and a Rival who disagrees with Elmer Sullivan's choice. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Elmer Sullivan accepted an offer of inducements to betray Elmer Sullivan's faith. Gain 520,000 in cash. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |