Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Win a prestigious prize for Emmet Watts's work. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Severely injured. Owe 6,250 for medical bills. |
3 |
23 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
26 |
Become deeply involved in politics on Emmet Watts's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
27 |
Promoted to Noble (Dilettante) rank 1. |
4 |
27 |
Continued as Noble (Dilettante). |
4 |
31 |
Inherit a gift from a rich relative. |
4 |
31 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
5 |
33 |
Become deeply involved in politics on Emmet Watts's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
39 |
Emmet Watts manipulate and charm Emmet Watts's way through high society. Gain a Rival and an Ally. |
6 |
39 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
41 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
43 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
44 |
Emmet Watts make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Opponents of Emmet Watts's belief system ambush Emmet Watts. |
9 |
50 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Find an Alien Artifact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |