Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Forest Lee foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Forest Lee is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Forest Lee as an Enemy. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Forest Lee's ship is damaged, and Forest Lee have to hitch-hike Forest Lee's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
32 |
Public opinion turns on Forest Lee. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Rewarded for a successful mission. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
8 |
41 |
Gain Enemy if Forest Lee don't already have one. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
43 |
Voluntarily left Barbarian |
9 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
44 |
Failed to qualify for Merchant Academy. |
10 |
44 |
Switched to Drifter (Wanderer). |
10 |
48 |
Betrayed by a friend. One of Forest Lee's Contacts or Allies betrays Forest Lee, ending Forest Lee's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Failed to qualify for Merchant Academy. |
11 |
48 |
Returned to Drifter (Scavenger). |
11 |
50 |
Betrayed by a friend. One of Forest Lee's Contacts or Allies betrays Forest Lee, ending Forest Lee's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |