Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Garrett Duffey's business expands, Garrett Duffey's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Garrett Duffey's business expands, Garrett Duffey's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Garrett Duffey's business expands, Garrett Duffey's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Given specialist training in vehicles. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Hard times caused by a lack of interstellar trade costs Garrett Duffey's job. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
46 |
Injured. |
9 |
46 |
Became a Merchant (Broker). |
9 |
50 |
Garrett Duffey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
53 |
Contact with Government. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Garrett Duffey have been following false teachings! |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Retired. |
13 |
57 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |