Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
14 |
George Long volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
19 |
To war or insurgency erupts on George Long's world. George Long's business or home is destroyed, forcing George Long into exile. |
3 |
19 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
3 |
22 |
A brutal amphibious warfare campaign forces George Long to spend as much time fighting out of water as in. |
3 |
23 |
Promoted to Dolphin Military (Sea Patrol) rank 1 with the new title Lance Corporal. |
4 |
23 |
Continued as Dolphin Military (Sea Patrol). |
4 |
24 |
George Long perform well during a black ops commando mission. Gain a Contact in an elite military unit. |
4 |
27 |
Promoted to Dolphin Military (Sea Patrol) rank 2 with the new title Corporal. |
5 |
27 |
Attempted to change assignments. |
5 |
27 |
Failed to qualify for Underwater Commando (Dolphin Military). |
5 |
27 |
Continued as Dolphin Military (Sea Patrol). |
5 |
29 |
George Long is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
5 |
31 |
Promoted to Dolphin Military (Sea Patrol) rank 3 with the new title Lance Sergeant. |
6 |
31 |
Continued as Dolphin Military (Sea Patrol). |
6 |
33 |
Receive special training in underwater mine disposal. |
6 |
35 |
Promoted to Dolphin Military (Sea Patrol) rank 4 with the new title Sergeant. |
7 |
35 |
Voluntarily left Sea Patrol |
7 |
35 |
Became a Scout (Surveyor). |
7 |
38 |
When dealing with an alien race, George Long have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
39 |
Continued as Scout (Surveyor). |
8 |
40 |
George Long's ship is damaged, and George Long have to hitch-hike George Long's way back across the stars to the nearest scout base. |
8 |
40 |
Gain 4 Contacts. Gain 3 Enemies. |
9 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
42 |
Good fortune |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
45 |
George Long refused an offer of inducements to betray George Long's faith. Gain 3 enemies. |
11 |
48 |
Continued as Believer (Mainstream Believer). |
11 |
50 |
George Long refused an offer of inducements to betray George Long's faith. Gain 2 enemies. |
12 |
52 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
George Long is sent to a new community or parish to preach The Word among the poor. |
12 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Continued as Believer (Mainstream Believer). |
13 |
57 |
George Long accepted an offer of inducements to betray George Long's faith. Gain 680,000 in cash. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Retired. |
14 |
61 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |