Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Marine Support) with previous rank. |
2 |
25 |
Assigned to an assault on an enemy fortress. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
30 |
Gilbert Rose foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Refuse to abuse Gilbert Rose's position for profit. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Gilbert Rose join a gambling circle on board. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Vessel participates in a diplomatic mission. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Citizen (Colonist). |
10 |
57 |
Spent time maintaining and using heavy vehicles. |
10 |
58 |
Promoted to Citizen (Colonist) rank 1. |
11 |
58 |
Continued as Citizen (Colonist). |
11 |
61 |
Gilbert Rose learn something Gilbert Rose should not have – a corporate secret, a political scandal – which Gilbert Rose can profit from illegally. |
11 |
62 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
62 |
Continued as Citizen (Colonist). |
12 |
64 |
Political upheaval strikes Gilbert Rose's homeworld, and Gilbert Rose is caught up in the revolution. |
12 |
66 |
Promoted to Citizen (Colonist) rank 3. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Citizen (Colonist). |
13 |
68 |
Spent time maintaining and using heavy vehicles. |
13 |
70 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Citizen (Colonist). |
14 |
74 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
77 |
Gilbert Rose faith enjoys an explosion of popularity largely thanks to Gilbert Rose's efforts. |
15 |
77 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Continued as Believer (Mainstream Believer). |
16 |
82 |
Gilbert Rose come into conflict with a splinter group Gilbert Rose's own religion which maintains Gilbert Rose's version is the wrong one. Gain 1 Rivals. |
16 |
82 |
Forced to muster out. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Retired. |
17 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |