Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
1 |
15 |
A mission goes badly wrong when a human leader disregards Grace Fallow's advice because Grace Fallow is ‘just
a Dolphin’ and then blames Grace Fallow for their mistake. Grace Fallow quitely accept it. |
2 |
16 |
Continued as Dolphin Military (Underwater Commando). |
2 |
19 |
An ambitious planetary operation goes badly wrong leaving Grace Fallow beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
3 |
20 |
Continued as Dolphin Military (Underwater Commando). |
3 |
21 |
Participate in a major sea battle |
3 |
24 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
4 |
24 |
Continued as Dolphin Military (Underwater Commando). |
4 |
25 |
Receive special training in underwater mine disposal. |
5 |
28 |
Continued as Dolphin Military (Underwater Commando). |
5 |
30 |
A brutal amphibious warfare campaign forces Grace Fallow to spend as much time fighting out of water as in. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Continued as Dolphin Military (Underwater Commando). |
6 |
36 |
A brutal amphibious warfare campaign forces Grace Fallow to spend as much time fighting out of water as in. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Citizen (Corporate). |
7 |
40 |
A revolution, attack or other unusual event throws Grace Fallow's life into chaos, forcing Grace Fallow to leave the planet. |
8 |
40 |
Became a Scout (Courier). |
8 |
41 |
Grace Fallow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
41 |
Became a Scholar (Physician). |
9 |
42 |
Make a breakthrough in Grace Fallow's field. |
10 |
45 |
Continued as Scholar (Physician). |
10 |
48 |
Grace Fallow's work is sabotaged by unknown parties. Grace Fallow may salvage what Grace Fallow can and give up. |
11 |
48 |
Failed to qualify for Artist (Entertainer). |
11 |
48 |
Became a Dolphin Civilian (Nomad). |
11 |
49 |
A purist political party comes to power on Grace Fallow's world making trouble for uplifted Dolphins and costing Grace Fallow Grace Fallow's job. Gain a purist political militant as an Enemy |
12 |
49 |
Switched to Scholar (Field Researcher) with previous rank. |
12 |
52 |
An expedition or voyage goes wrong, leaving Grace Fallow stranded in the wilderness. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
52 |
Retired at age 52. |
13 |
52 |
Switched to Dolphin Civilian (Liaison). |
13 |
53 |
Grace Fallow rise to a position of responsibility. |
13 |
56 |
Forced to continue current assignment. |
13 |
56 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
14 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
56 |
Continued as Dolphin Civilian (Liaison). |
14 |
59 |
Grace Fallow volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
60 |
Continued as Dolphin Civilian (Liaison). |
15 |
62 |
Spend an extensive period living out of water among humans. |
15 |
64 |
Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
64 |
Continued as Dolphin Civilian (Liaison). |
16 |
68 |
Grace Fallow's companions are attacked by fierce sea creatures! Grace Fallow flee gain one of the survivors as an Enemy. |
16 |
68 |
Promoted to Dolphin Civilian (Liaison) rank 3. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
68 |
Continued as Dolphin Civilian (Liaison). |
17 |
72 |
Grace Fallow fail to rescue a high-status swimmer who was lost at sea. |
17 |
72 |
Promoted to Dolphin Civilian (Liaison) rank 4 with the new title Ambassador. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
72 |
Continued as Dolphin Civilian (Liaison). |
18 |
74 |
A purist political party comes to power on Grace Fallow's world making trouble for uplifted Dolphins and costing Grace Fallow Grace Fallow's job. Gain a purist political militant as an Enemy |
19 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
74 |
Retired. |
19 |
75 |
A new romantic starts. Gain an Ally. |
20 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
79 |
Birth or Death involving a family member or close friend. |
21 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |