Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Granville Edye's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Attacked by enemies that Granville Edye easily defeat. |
6 |
38 |
Gain Enemy if Granville Edye don't already have one. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Gain Enemy if Granville Edye don't already have one. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Victim of a crime |
8 |
48 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
49 |
Drafted into Law Enforcement |
10 |
52 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
56 |
Accepted a deal with criminal or other figure under investigation. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Victim of a crime. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |