Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Marine Support (Marine). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Army (Cavalry) with the new title Private. |
6 |
39 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Became a Scout (Explorer). |
8 |
46 |
Howard Brew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Howard Brew fail to help. Gain an Enemy. |
8 |
46 |
Psychologically damaged by Howard Brew's time in the scouts. |
8 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
46 |
Voluntarily left Explorer |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
47 |
Attacked by enemies that Howard Brew easily defeat. |
9 |
47 |
Gain Enemy if Howard Brew don't already have one. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
58 |
Attacked by enemies that Howard Brew easily defeat. |
11 |
58 |
Gain Enemy if Howard Brew don't already have one. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
62 |
Howard Brew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
65 |
Howard Brew have been following false teachings! |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
69 |
Victim of a crime. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |