Retired 3rd Officer Isiah Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 86 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 1 (-2)111971
Love, Blowhard
 
Skills
Admin 1
Animals 0
Astrogation 2
Athletics (Dexterity) 1
Athletics (Strength) 1
Diplomat 1
Drive (Mole) 2
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Mechanic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Navy Flight Able Spacehand12
Entertainer Journalist 01
Merchant Merchant Marine 3rd Officer35
Believer Mainstream Believer Initiate15
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Orval Middlemiss Rival 1 3 0 1 Dynchia (M/40)
Orval Middlemiss has life-changing event that creates new responsibilities.
Lyle Hegan Ally 3 0 1 1 Libert (M/23)
Clara Hunt Contact 1 1 1 0 Vlazhdumecta (F/33)
Epab Ally 0 1 0 6 Bwap (M/46)
Relationship soured.
Angus Oneil Ally 1 0 0 1 Urunishani (M/34)
Angus Oneil is found or reported dead.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Isiah Carr have no idea what happened to Isiah Carr – they found Isiah Carr's ship drifting on the fringes of friendly space.
2 21 Became a Navy (Flight) with the new title Crewman.
2 22 Refuse to abuse Isiah Carr's position for profit.
2 25 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 25 Continued as Navy (Flight).
3 29 Isiah Carr is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 29 Became a Entertainer (Journalist).
4 30 Isiah Carr is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 30 Failed to qualify for Corporate Agent (Agent).
5 30 Submitted to the draft.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 A good deal ensures Isiah Carr is living the high life for a few years.
6 34 Continued as Merchant (Merchant Marine).
6 38 Smuggle illegal items onto a planet.
6 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 38 Continued as Merchant (Merchant Marine).
7 39 Given advanced training in a specialist field
8 42 Aging Crisis. Owe 60,000 for medical bills.
8 42 Retired at age 42.
8 42 Continued as Merchant (Merchant Marine).
8 43 Embroiled in legal trouble.
8 46 Forced to continue current assignment.
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Continued as Merchant (Merchant Marine).
9 47 A good deal ensures Isiah Carr is living the high life for a few years.
9 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Voluntarily left Merchant Marine
10 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 52 Isiah Carr is sent to a new community or parish to preach The Word among the poor.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Continued as Believer (Mainstream Believer).
11 58 A notable academic consults with Isiah Carr about a publication or documentary he is working on. Gain a Contact in academia.
11 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Believer (Mainstream Believer).
12 62 A notable academic consults with Isiah Carr about a publication or documentary he is working on. Gain a Contact in academia.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Believer (Mainstream Believer).
13 66 Isiah Carr is sent to a new community or parish to preach The Word among the poor.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Continued as Believer (Mainstream Believer).
14 67 A new romantic starts. Gain an Ally.
14 70 Forced to muster out.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 70 Retired.
15 72 Gained a contact.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 81 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 60,000 for medical bills.
18 83 Lost eye or limb. Owe 5,000 for medical bills.
19 86 Aging Crisis. Owe 50,000 for medical bills.
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