Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Isiah Jones's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Scholar (Physician). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
A disaster leaves several injured, and others blame Isiah Jones, forcing Isiah Jones to leave Isiah Jones's career. Gain a Rival. |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scholar (Scientist) with previous rank. |
7 |
43 |
A disaster leaves several injured, and others blame Isiah Jones, forcing Isiah Jones to leave Isiah Jones's career. Gain a Rival. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Isiah Jones retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Isiah Jones have been following false teachings! |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Accused of a crime. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |