Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
Win a prestigious prize for Jack Sim's work. |
4 |
34 |
Promoted to Scholar (Scientist) rank 3. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Refuse to join a cheat in some fashion. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scholar (Scientist) rank 4. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
44 |
Refuse to join a cheat in some fashion. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Courier). |
8 |
49 |
Spend several years jumping from world to world in Jack Sim's scout ship. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Jack Sim spend a great deal of time on the fringes of Charted Space. |
9 |
53 |
Jack Sim's ship is damaged, and Jack Sim have to hitch-hike Jack Sim's way back across the stars to the nearest scout base. |
9 |
53 |
Gain 5 Contacts. Gain 1 Enemies. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Psychologically damaged by Jack Sim's time in the scouts. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Jack Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jack Sim's faith. |
11 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
66 |
Jack Sim is chosen to represent Jack Sim's faith in a vid show or other highly public forum. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Jack Sim accepted an offer of inducements to betray Jack Sim's faith. Gain 820,000 in cash. |
13 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Retired. |
14 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |