Retired Project Leader Jesse McDonald  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 86 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)111798
Shocked, Bewitching
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 2
Diplomat 1
Drive 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Medic 1
Melee 0
Persuade 1
Profession (Worker/Religion) 2
Recon 1
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Economics) 1
Science (Life Sciences/Genetics) 1
Science (Social Sciences/History) 1
Science (Life Sciences/Psionicology) 1
Seafarer (Sails) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 12
Scholar Scientist 34
Scout Surveyor 02
Drifter Barbarian 03
Believer Missionary/Humanitarian Project Leader34
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Diana Rutter Rival 2 2 4 4 Swanfeh (F/16)
Adella May Rival 1 1 4 0 Zaris (F/69)
Camille Jordan Ally 4 0 6 0 Darmine (F/65)
Son Daniels Ally 6 0 1 5 Humaniti (M/76)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 19 Assigned to work on a secret project for a patron or organisation.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Scientist) with previous rank.
2 25 Refuse to join a cheat in some fashion.
3 26 Continued as Scholar (Scientist).
3 27 Advanced training in a specialist field.
3 30 Promoted to Scholar (Scientist) rank 2.
4 30 Continued as Scholar (Scientist).
4 33 Assigned to work on a secret project for a patron or organisation.
5 34 Continued as Scholar (Scientist).
5 37 Caught cheating in some fashion, advancing Jesse McDonald's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5 37 A disaster leaves several injured, and others blame Jesse McDonald, forcing Jesse McDonald to leave Jesse McDonald's career. Gain a Rival.
5 37 Severely injured. Fully recovered. Owe 1,250 for medical bills.
5 37 Gain an Enemy
5 38 Promoted to Scholar (Scientist) rank 3.
6 38 Attempted to change assignments.
6 38 Returned to Scholar (Field Researcher).
6 39 An expedition or voyage goes wrong, leaving Jesse McDonald stranded in the wilderness.
7 39 Became a Scout (Surveyor).
7 40 Gained a contact.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Explorer (Scout).
8 43 Continued as Scout (Surveyor).
8 47 Jesse McDonald inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 47 Failed to qualify for Artist (Entertainer).
9 47 Became a Drifter (Barbarian).
9 51 Find valuable salvage.
10 51 Continued as Drifter (Barbarian).
10 53 Attempted a risky adventure and was wildly successful.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Drifter (Barbarian).
11 56 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 58 Jesse McDonald is chosen to represent Jesse McDonald's faith in a vid show or other highly public forum.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 63 Jesse McDonald faith enjoys an explosion of popularity largely thanks to Jesse McDonald's efforts.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 67 A new romantic starts. Gain an Ally.
14 68 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 68 Continued as Believer (Missionary/Humanitarian).
15 71 Jesse McDonald have been following false teachings!
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 71 Retired.
16 72 Moved to a new world.
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 79 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 82 Scarred. Fully recovered. Owe 10,000 for medical bills.
19 83 Aging Crisis. Owe 60,000 for medical bills.
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