Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Johnson Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
26 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
26 |
Failed to qualify for Army Support (Army). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Voluntarily left Merchant Marine |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
A notable academic consults with Johnson Keiler about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
43 |
Continued as Believer (Holy Warrior). |
10 |
47 |
Johnson Keiler is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
47 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Voluntarily left Holy Warrior |
11 |
47 |
Retired. |
11 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |