Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Works is especially well received and popular, making Jon Holmes a minor celebrity |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Jon Holmes is forced out because of censorship or controversy. What truth did Jon Holmes get too close to? |
4 |
29 |
Became a Scholar (Physician). |
4 |
32 |
A disaster leaves several injured, and others blame Jon Holmes, forcing Jon Holmes to leave Jon Holmes's career. Gain a Rival. |
4 |
32 |
Lost eye or limb. Fully recovered. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Jon Holmes easily defeat. |
6 |
35 |
Gain Enemy if Jon Holmes don't already have one. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Jon Holmes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Returned to Merchant (Free Trader). |
8 |
41 |
Make an unexpected connection outside Jon Holmes's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
Risk Jon Holmes's fortune on a possibility lucrative deal and win. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
49 |
Given advanced training in a specialist field |
10 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
55 |
Scarred. Owe 1,250 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
59 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Find an Alien Artifact. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |