Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Dropped out of the merchant academy. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Jon Robins and several others are captured and mistreated by the enemy. Gain Jon Robins's jailer as an Enemy. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Scarred. Fully recovered. |
4 |
24 |
Became a Agent (Intelligence). |
4 |
27 |
Go undercover to investigate an enemy. |
4 |
27 |
Hard times caused by a lack of interstellar trade costs Jon Robins Jon Robins's job. |
5 |
28 |
Continued as Agent (Intelligence). |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
32 |
Continued as Agent (Intelligence). |
6 |
35 |
Jon Robins's work ends up coming home with Jon Robins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
36 |
Continued as Agent (Intelligence). |
7 |
39 |
Jon Robins's work ends up coming home with Jon Robins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
39 |
Became a Citizen (Worker). |
8 |
40 |
Jon Robins learn something Jon Robins should not have – a corporate secret, a political scandal – which Jon Robins can profit from illegally. |
9 |
43 |
Continued as Citizen (Worker). |
9 |
46 |
Jon Robins learn something Jon Robins should not have – a corporate secret, a political scandal – which Jon Robins can profit from illegally. |
10 |
47 |
Continued as Citizen (Worker). |
10 |
51 |
Jon Robins learn something Jon Robins should not have – a corporate secret, a political scandal – which Jon Robins can profit from illegally. |
10 |
51 |
Gain a criminal contact. |
11 |
51 |
Continued as Citizen (Worker). |
11 |
54 |
Advanced training in a specialist field. |
11 |
55 |
Promoted to Citizen (Worker) rank 1. |
12 |
55 |
Continued as Citizen (Worker). |
12 |
59 |
Spent time maintaining and using heavy vehicles. |
12 |
59 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Citizen (Worker). |
13 |
62 |
Spent time maintaining and using heavy vehicles. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Citizen (Worker). |
14 |
67 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Promoted to Citizen (Worker) rank 3. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Citizen (Worker). |
15 |
71 |
Jon Robins is rewarded for Jon Robins's diligence or cunning. |
15 |
71 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Continued as Citizen (Worker). |
16 |
75 |
Advanced training in a specialist field. |
16 |
75 |
Forced to muster out. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Retired. |
17 |
79 |
Birth or Death involving a family member or close friend. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Birth or Death involving a family member or close friend. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |