Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Display heroism in battle, saving the whole ship. |
5 |
37 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Advanced training in a specialist field. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Scientist (Scholar). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Attacked by enemies that Jordan Leaby easily defeat. |
7 |
45 |
Gain Enemy if Jordan Leaby don't already have one. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Colonist (Citizen). |
8 |
45 |
Switched to Drifter (Scavenger). |
8 |
46 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Jordan Leaby faith is shaken. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
54 |
Jordan Leaby come into conflict with a splinter group Jordan Leaby's own religion which maintains Jordan Leaby's version is the wrong one. Gain 3 Rivals. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Spend time with an alien race. Gain a contact. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |