Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Joseph Skidd is forced out because of censorship or controversy. What truth did Joseph Skidd get too close to? |
2 |
21 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
22 |
Joseph Skidd reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Joseph Skidd sponge off Joseph Skidd's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
25 |
Promoted to Noble (Dilettante) rank 1. |
3 |
25 |
Continued as Noble (Dilettante). |
3 |
27 |
Join a conspiracy of nobles that were caught. |
3 |
27 |
Political manoeuvrings usurp Joseph Skidd's position. Gain a Rival. |
4 |
29 |
Continued as Noble (Dilettante). |
4 |
33 |
Become deeply involved in politics on Joseph Skidd's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
33 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
33 |
Continued as Noble (Dilettante). |
5 |
35 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
37 |
Promoted to Noble (Dilettante) rank 3. |
6 |
37 |
Voluntarily left Dilettante |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Joseph Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Became a Drifter (Scavenger). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Joseph Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Victim of a crime |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Joseph Skidd faith is shaken. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Joseph Skidd accepted an offer of inducements to betray Joseph Skidd's faith. Gain 70,000 in cash. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Switched to Drifter (Wanderer). |
12 |
56 |
Attempted a risky adventure and was wildly successful. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Drifter (Wanderer). |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Drifter (Wanderer). |
14 |
64 |
Joseph Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Returned to Believer (Missionary/Humanitarian). |
15 |
68 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Continued as Believer (Missionary/Humanitarian). |
16 |
72 |
Joseph Skidd faith is shaken. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Continued as Believer (Missionary/Humanitarian). |
17 |
76 |
Joseph Skidd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Continued as Believer (Missionary/Humanitarian). |
18 |
80 |
Joseph Skidd come into conflict with a splinter group Joseph Skidd's own religion which maintains Joseph Skidd's version is the wrong one. Gain 2 Rivals. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
Retired. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |