Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Judson Beckham's Contacts or Allies betrays Judson Beckham, ending Judson Beckham's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Judson Beckham's normal circles. Gain a Contact. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Make an unexpected connection outside Judson Beckham's normal circles. Gain a Contact. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Imperial trade restrictions force Judson Beckham out of business. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
42 |
Judson Beckham's business expands, Judson Beckham's corporation grows, or the colony thrives. |
7 |
42 |
Promoted to Citizen (Colonist) rank 1. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
45 |
A revolution, attack or other unusual event throws Judson Beckham's life into chaos, forcing Judson Beckham to leave the planet. |
9 |
45 |
Became a Scout (Explorer). |
9 |
47 |
Psychologically damaged by Judson Beckham's time in the scouts. |
10 |
47 |
Failed to qualify for Free Trader (Merchant). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Continued as Scout (Explorer). |
10 |
48 |
Moved to a new world. |
10 |
51 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
51 |
Continued as Scout (Explorer). |
11 |
55 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Judson Beckham come into conflict with a splinter group Judson Beckham's own religion which maintains Judson Beckham's version is the wrong one. Gain 1 Rivals. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Judson Beckham accepted an offer of inducements to betray Judson Beckham's faith. Gain 510,000 in cash. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |