Retired Team Leader Kurt Arthur  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darrian, Imperium 86 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 4 (-1)8 (0)111A74
Foolhardy, Noisy
 
Skills
Admin 1
Advocate 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Mechanic 0
Medic 2
Melee 0
Persuade 0
Profession (Worker/Religion) 2
Recon 1
Science (Space Sciences/Astronomy) 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 1
Streetwise 1
Survival 2
Telekinesis 1
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Psion Adept Initiate24
Army Infantry Private01
Drifter Barbarian 12
Scout Surveyor 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader25
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Bryant Wigram Contact 3 1 0 1 Sydite (M/19)
Leon Meighan Ally 3 0 1 1 Darrian, Imperium (M/13)
Jamie Clubb Rival 1 1 0 1 Darrian, Imperium (F/58)
Jamie Clubb is in desperate trouble and could use the character’s help.
Eiah Iyayaw Contact 0 2 5 0 Aslan (F/18)
Relationship redefined. Rival becomes a contact.
Charles Harper Rival 1 3 1 3 Darrian, Imperium (M/17)
Charles Harper belongs to an unusual cultural or religious group.
Ulysses Beley Ally 3 0 4 4 Libert (M/18)
Ulysses Beley belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Encounter a Psionic institute.
1 20 Tested for psionic powers
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Psion (Adept).
2 26 Gain a mentor.
2 26 Promoted to Psion (Adept) rank 1 with the new title Initiate.
3 26 Continued as Psion (Adept).
3 27 Gain a contact outside of normal circles.
4 30 Continued as Psion (Adept).
4 32 Moved to a new world.
4 34 Promoted to Psion (Adept) rank 2.
5 34 Continued as Psion (Adept).
5 35 Psionic strength increases.
5 38 Forced to muster out.
6 38 Became a Army (Infantry) with the new title Private.
6 39 Assigned to a planet with a hostile or wild environment.
7 42 Voluntarily left Infantry
7 42 Failed to qualify for Physician (Scholar).
7 42 Switched to Drifter (Barbarian).
7 43 Attacked by enemies that Kurt Arthur easily defeat.
7 43 Gain Enemy if Kurt Arthur don't already have one.
7 46 Promoted to Drifter (Barbarian) rank 1.
8 46 Continued as Drifter (Barbarian).
8 47 Suffer from a life-threatening illness.
9 47 Failed to qualify for Physician (Scholar).
9 47 Submitted to the draft.
9 47 Became a Scout (Surveyor).
9 48 Kurt Arthur survey an alien world.
10 51 Voluntarily left Surveyor
10 51 Switched to Drifter (Scavenger).
10 52 Kurt Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Kurt Arthur retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 56 Continued as Believer (Missionary/Humanitarian).
12 58 Kurt Arthur is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 60 Continued as Believer (Missionary/Humanitarian).
13 61 Kurt Arthur come into conflict with a splinter group Kurt Arthur's own religion which maintains Kurt Arthur's version is the wrong one. Gain 1 Rivals.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired at age 64.
14 64 Continued as Believer (Missionary/Humanitarian).
14 65 Kurt Arthur is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Continued as Believer (Missionary/Humanitarian).
15 72 Opponents of Kurt Arthur's belief system ambush Kurt Arthur.
15 72 Nearly killed. Owe 35,000 for medical bills.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 72 Retired.
16 76 Spend time with an alien race. Gain a contact.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 77 Spend time with an alien race. Gain a contact.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 83 Betrayal. Convert an Ally into a Rival or Enemy.
19 84 Aging Crisis. Owe 30,000 for medical bills.
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