Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Logan Ray's Contacts or Allies betrays Logan Ray, ending Logan Ray's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
32 |
Became a Scholar (Physician). |
5 |
34 |
Entangled in a bureaucratic or legal morass that distracts Logan Ray from Logan Ray's work. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
38 |
Entangled in a bureaucratic or legal morass that distracts Logan Ray from Logan Ray's work. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Entertainer (Artist). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Promoted to Entertainer (Artist) rank 1. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
48 |
Join homeworld’s celebrity circles |
8 |
48 |
Gain a contact |
8 |
48 |
Promoted to Entertainer (Artist) rank 2. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
51 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Artist) rank 3. |
10 |
52 |
Continued as Entertainer (Artist). |
10 |
53 |
Public opinion turns on Logan Ray. |
11 |
53 |
Returned to Drifter (Wanderer). |
11 |
56 |
Severely injured. Owe 2,500 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Logan Ray have been following false teachings! |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Find Ancient Technology. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |