Retired Corporal Mac Wilson  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 86 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 2 (-2)111372
Queer, Scattered
 
Skills
Admin 0
Art (Creative) 0
Astrogation 0
Athletics (Endurance) 1
Broker 0
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Persuade 1
Pilot 0
Recon 2
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Army Army Support Lance Corporal12
Army Infantry Corporal22
Drifter Barbarian 02
Citizen Corporate 01
Believer Missionary/Humanitarian Project Worker12
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Jewell McDadden Contact 1 1 0 5 Happrhani (F/59)
Jewell McDadden’s relationships have begun to affect the character.
Winfred Lord Contact 1 0 3 3 Geonee (M/28)
Winfred Lord gained influence with the character’s assistance.
Merrill Coleman Contact 0 0 1 0 Geonee (M/34)
Elton Jordan Contact 2 2 2 0 Zhodani, Imperium (M/20)
Sophie Nisbet Enemy 0 2 1 0 Geonee (F/55)
Freeda Crogan Ally 4 0 4 2 Geonee (F/20)
Freeda Crogan is a member of an organisation which holds a generally opposite view of the Traveller.
Eleanor Sherris Ally 3 0 1 2 Kargol (F/16)
Eleanor Sherris's influence is diminished.
Nealie Henry Ally 3 0 1 1 Geonee (F/34)
Relationship becomes more intense.
Yelyu Ally 1 0 2 5 Ael Yael (F/18)
Ourso Khadztha Ally 2 0 3 0 Vargr, Imperium (F/34)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Mac Wilson's ship is damaged, and Mac Wilson have to hitch-hike Mac Wilson's way back across the stars to the nearest scout base.
1 19 Gain 4 Contacts. Gain 1 Enemies.
2 19 Failed to qualify for Line/Crew (Navy).
2 19 Submitted to the draft.
2 19 Became a Army (Army Support) with the new title Private.
2 21 Surrounded and outnumbered by the enemy, Mac Wilson hold out until relief arrives.
2 23 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
3 23 Continued as Army (Army Support).
3 25 Assigned to an urbanised planet torn by war.
4 27 Attempted to change assignments.
4 27 Switched to Army (Infantry) with previous rank.
4 30 Assigned to a planet with a hostile or wild environment.
4 31 Promoted to Army (Infantry) rank 2 with the new title Corporal.
5 31 Continued as Army (Infantry).
5 32 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
6 32 Failed to qualify for Performer (Entertainer).
6 32 Became a Drifter (Barbarian).
6 33 Mac Wilson do not know what happened to Mac Wilson. There is a gap in Mac Wilson's memory.
7 33 Became a Citizen (Corporate).
7 34 Severely injured. Fully recovered. Owe 3,750 for medical bills.
8 34 Returned to Drifter (Barbarian).
8 37 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 40 Someone more charismatic but less devout than Mac Wilson has become Mac Wilson's superior.
9 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 41 Aging Crisis. Owe 20,000 for medical bills.
10 41 Retired at age 41.
10 41 Continued as Believer (Missionary/Humanitarian).
10 43 Opponents of Mac Wilson's belief system ambush Mac Wilson.
10 43 Severely injured. Fully recovered. Owe 20,000 for medical bills.
11 43 Aging Crisis. Owe 20,000 for medical bills.
11 43 Retired.
11 45 Betrayal. Convert an Ally into a Rival or Enemy.
12 47 Aging Crisis. Owe 30,000 for medical bills.
12 50 A new romantic starts. Gain an Ally.
13 51 Aging Crisis. Owe 60,000 for medical bills.
13 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 55 Aging Crisis. Owe 10,000 for medical bills.
14 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 59 Aging Crisis. Owe 50,000 for medical bills.
15 62 Victim of a crime.
16 63 Aging Crisis. Owe 20,000 for medical bills.
16 65 A new romantic starts. Gain an Ally.
17 67 Aging Crisis. Owe 30,000 for medical bills.
17 68 Moved to a new world.
18 71 Aging Crisis. Owe 50,000 for medical bills.
18 73 Betrayal. Convert an Ally into a Rival or Enemy.
19 75 Aging Crisis. Owe 30,000 for medical bills.
19 79 A romantic relationship ends badly. Gain a Rival or Enemy.
20 79 Aging Crisis. Owe 20,000 for medical bills.
20 80 Accused of a crime.
21 83 Aging Crisis. Owe 50,000 for medical bills.
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