Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
Assigned to the security staff of a space station. |
3 |
26 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
26 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
26 |
Continued as Marine (Ground Assault). |
4 |
28 |
Severely injured. Fully recovered. |
5 |
28 |
Failed to qualify for Army Support (Army). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Mannie Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Courier (Scout). |
6 |
31 |
Returned to Drifter (Barbarian). |
6 |
32 |
Attacked by enemies that Mannie Mathew easily defeat. |
6 |
32 |
Gain Enemy if Mannie Mathew don't already have one. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Moved to a new world. |
9 |
41 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Someone more charismatic but less devout than Mannie Mathew has become Mannie Mathew's superior. |
9 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
46 |
Mannie Mathew come into conflict with a splinter group Mannie Mathew's own religion which maintains Mannie Mathew's version is the wrong one. Gain 1 Rivals. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired. |
11 |
47 |
Gained a contact. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
Spend time with an alien race. Gain a contact. |
20 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
Birth or Death involving a family member or close friend. |
21 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |