Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
During a battle, defeat or victory depends on Martin Archer's actions. Martin Archer actions lead to an honorabe discharge. |
4 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
34 |
A crime lord considers Martin Archer his protégé. |
5 |
37 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
38 |
Involved in the planning of an impressive heist. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
44 |
Attempted a risky adventure and was injured. |
7 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Martin Archer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Good fortune |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Martin Archer refused an offer of inducements to betray Martin Archer's faith. Gain 6 enemies. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Martin Archer come into conflict with a splinter group Martin Archer's own religion which maintains Martin Archer's version is the wrong one. Gain 1 Rivals. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |