Retired Sublieutenant Martin Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 86 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 3 (-1)111273
Defeated, Sparse beard
 
Skills
Animals 0
Athletics (Dexterity) 2
Carouse 0
Deception 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Medic 1
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Science (Social Sciences/Belief) 1
Seafarer (Ocean Ships) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 13
Rogue Pirate Corporal23
Drifter Scavenger 12
Believer Missionary/Humanitarian Team Leader24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Madaline Snape Rival 0 3 0 3 Thaggeshi (F/30)
Dominic Greerson Enemy 0 2 0 1 Sylean (M/62)
Lemon Smith Enemy 0 3 1 0 Libert (M/48)
Sherry Clark Enemy 0 2 2 2 Sylean (F/16)
Sherry Clark’s relationships have begun to affect the character.
Lorena Curtis Enemy 0 2 1 0 Trexen (F/47)
Vinnie Horgan Rival 0 3 5 5 Sylean (F/41)
Relationship becomes more moderate. Enemy becomes a rival.
Butler Cawley Enemy 0 5 0 1 Sylean (M/19)
Antone Twaddle Rival 2 3 1 3 Sylean (M/32)
Antone Twaddle gains in power and influence.
Edythe Sheils Rival 1 2 1 1 Yilean (F/36)
Joseph Meighan Rival 0 2 0 4 Sylean (F/88)
Melinda McGrath Contact 1 1 0 3 Swanfeh (F/55)
Melinda McGrath gained influence with the character’s assistance.
Claire Jephcots Rival 3 2 2 1 Solomani, Imperium (M/29)
Claire Jephcots gained influence with the character’s assistance.
Forgiveness.
Claire Jephcots is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Advanced training in a specialist field.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Continued as Navy (Line/Crew).
2 23 Display heroism in battle, saving the whole ship.
2 26 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 26 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Line/Crew).
3 29 During a battle, defeat or victory depends on Martin Archer's actions. Martin Archer actions lead to an honorabe discharge.
4 29 Became a Rogue (Pirate) with the new title Lackey.
4 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 33 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 33 Continued as Rogue (Pirate).
5 34 A crime lord considers Martin Archer his protégé.
5 37 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
6 37 Continued as Rogue (Pirate).
6 38 Involved in the planning of an impressive heist.
6 41 Forced to muster out.
7 41 Failed to qualify for Physician (Scholar).
7 41 Became a Drifter (Scavenger).
7 44 Attempted a risky adventure and was injured.
7 44 Injured. Fully recovered. Owe 2,500 for medical bills.
7 45 Promoted to Drifter (Scavenger) rank 1.
8 45 Aging Crisis. Owe 20,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Drifter (Scavenger).
8 46 Suffer from a life-threatening illness.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Martin Archer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Continued as Believer (Missionary/Humanitarian).
10 53 Good fortune
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Martin Archer refused an offer of inducements to betray Martin Archer's faith. Gain 6 enemies.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 62 Martin Archer come into conflict with a splinter group Martin Archer's own religion which maintains Martin Archer's version is the wrong one. Gain 1 Rivals.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired.
13 66 Moved to a new world.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 68 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 74 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 75 Good fortune.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 81 Good fortune.
18 82 Aging Crisis. Owe 10,000 for medical bills.
18 84 A romantic relationship ends badly. Gain a Rival or Enemy.
19 86 Aging Crisis. Owe 60,000 for medical bills.
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