Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Marvin Morrissy's work ends up coming home with Marvin Morrissy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Marvin Morrissy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Marvin Morrissy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Marvin Morrissy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Courier). |
6 |
36 |
Marvin Morrissy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marvin Morrissy fail to help. Gain an Enemy. |
6 |
36 |
Psychologically damaged by Marvin Morrissy's time in the scouts. |
7 |
36 |
Continued as Scout (Courier). |
7 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
39 |
Lost eye or limb. |
9 |
39 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
41 |
Marvin Morrissy is sent to a new community or parish to preach The Word among the poor. |
10 |
43 |
Continued as Believer (Mainstream Believer). |
10 |
45 |
Marvin Morrissy accepted an offer of inducements to betray Marvin Morrissy's faith. Gain 520,000 in cash. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
48 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Birth or Death involving a family member or close friend. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
81 |
Accused of a crime. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |