Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Injured. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Good fortune |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Nearly killed. Owe 8,750 for medical bills. |
5 |
32 |
Failed to qualify for Cavalry (Army). |
5 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Mary Price's Contacts or Allies betrays Mary Price, ending Mary Price's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
51 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
55 |
Good fortune. |
11 |
60 |
Find Ancient Technology. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |