Retired Field Agent Milford Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 86 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 1 (-2)111721
Self-Directed, Annoying, Huffy
 
Skills
Admin 0
Athletics 0
Deception 2
Drive 0
Electronics (Computers) 2
Flyer 0
Gun Combat 0
Investigate 1
Melee (Fencing) 2
Persuade 1
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent35
Rogue Thief 23
Merchant Free Trader 01
Believer Mainstream Believer Initiate15
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Margaretta Garcia Rival 1 1 1 1 Ronnin (F/20)
Ruben Wheeler Enemy 0 1 0 2 Dynchia (M/45)
Cleveland Bent Enemy 0 4 2 1 Halka (M/77)
Russel Davidson Rival 1 3 0 1 Ronnin (M/32)
Goldie Edward Ally 2 0 0 2 Ronnin (F/31)
Levy Ryan Ally 3 0 2 0 Trexen (M/36)
Levy Ryan gained power at the expense of a third party who now blames the character.
Tracey Clubb Ally 3 0 4 3 Ronnin (F/25)
Tracey Clubb is in prison or otherwise trapped somewhere.
Craig Kennedy Ally 1 1 4 0 Zhodani, Imperium (M/56)
Relationship becomes more intense. Contact becomes an ally.
Dessie Buckman Enemy 0 4 4 1 Ronnin (F/26)
Dessie Buckman is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Milford Fabble went above and beyond the call of duty.
1 22 Forced to continue current assignment.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 24 An investigation takes on a dangerous turn.
2 24 Severely injured. Fully recovered. Owe 6,250 for medical bills.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Agent (Corporate Agent).
4 34 An investigation takes on a dangerous turn.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Became a Rogue (Thief).
6 37 Backstab a fellow rogue for personal gain.
6 39 Promoted to Rogue (Thief) rank 1.
7 39 Continued as Rogue (Thief).
7 40 Crime pays off. Gain victim as Enemy.
7 43 Forced to continue current assignment.
7 43 Promoted to Rogue (Thief) rank 2.
8 43 Continued as Rogue (Thief).
8 44 Gained a contact.
9 47 Voluntarily left Thief
9 47 Became a Merchant (Free Trader).
9 49 Bankrupted by a rival. Gain the other trader as a Rival.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 53 Milford Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Continued as Believer (Mainstream Believer).
11 56 A notable academic consults with Milford Fabble about a publication or documentary he is working on. Gain a Contact in academia.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 61 Milford Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 64 Milford Fabble is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 69 Milford Fabble is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 69 Forced to muster out.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 69 Retired.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 75 Moved to a new world.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 84 Gained a contact.
19 85 Aging Crisis. Owe 20,000 for medical bills.
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