Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Mitchel Mar accepted an offer of inducements to betray Mitchel Mar's faith. Gain 120,000 in cash. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attacked by enemies that Mitchel Mar easily defeat. |
4 |
34 |
Gain Enemy if Mitchel Mar don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Attacked by enemies that Mitchel Mar easily defeat. |
6 |
42 |
Gain Enemy if Mitchel Mar don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Mitchel Mar do not know what happened to Mitchel Mar. There is a gap in Mitchel Mar's memory. |
8 |
46 |
Became a Entertainer (Artist). |
8 |
50 |
Gain a patron in the arts. Gain an Ally |
8 |
50 |
Promoted to Entertainer (Artist) rank 1. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
52 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
52 |
Failed to qualify for Free Trader (Merchant). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Scout (Courier). |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Failed to qualify for Surveyor (Scout). |
11 |
56 |
Continued as Scout (Courier). |
11 |
58 |
Mitchel Mar survey an alien world. |
11 |
60 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Scout (Courier). |
12 |
64 |
Spend several years jumping from world to world in Mitchel Mar's scout ship. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Scout (Courier). |
13 |
66 |
Mitchel Mar's ship is damaged, and Mitchel Mar have to hitch-hike Mitchel Mar's way back across the stars to the nearest scout base. |
13 |
66 |
Gain 4 Contacts. Gain 1 Enemies. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
69 |
Opponents of Mitchel Mar's belief system ambush Mitchel Mar. |
14 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |