Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies that Nelson Holmes easily defeat. |
3 |
30 |
Gain Enemy if Nelson Holmes don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Nelson Holmes easily defeat. |
4 |
31 |
Gain Enemy if Nelson Holmes don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 5. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Make an unexpected connection outside Nelson Holmes's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Risk Nelson Holmes's fortune on a possibility lucrative deal and win. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
A good deal ensures Nelson Holmes is living the high life for a few years. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Nelson Holmes's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Make an unexpected connection outside Nelson Holmes's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Good fortune |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Retired. |
14 |
71 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
82 |
Contact with Government. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |