Retired 2nd Officer Nelson Holmes  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 86 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 8 (0)111428
Debonair
 
Skills
Athletics (Strength) 2
Broker 1
Deception 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 2
Jack-of-All-Trades 1
Mechanic 3
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Worker/Metalworking) 1
Recon 1
Stealth 2
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 55
Merchant Merchant Marine 2nd Officer48
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Arley Commins Contact 2 0 1 1 Geonee (M/58)
Relationship becomes more moderate.
Sidney Monaghan Contact 3 1 2 0 Sylean (F/30)
Colonel Peters Contact 3 1 0 3 Cassilldan (M/30)
Genevieve Edward Contact 0 0 1 5 Cassilldan (F/13)
Edmund Cooper Ally 1 0 0 2 Cassilldan (M/18)
Edmund Cooper is particularly unusual, such as an artificial intelligence or very alien being.
Edmund Cooper is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Find an Alien Artifact.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 30 Attacked by enemies that Nelson Holmes easily defeat.
3 30 Gain Enemy if Nelson Holmes don't already have one.
3 30 Promoted to Drifter (Wanderer) rank 3.
4 30 Continued as Drifter (Wanderer).
4 31 Attacked by enemies that Nelson Holmes easily defeat.
4 31 Gain Enemy if Nelson Holmes don't already have one.
4 34 Promoted to Drifter (Wanderer) rank 4.
5 34 Continued as Drifter (Wanderer).
5 38 Promoted to Drifter (Wanderer) rank 5.
6 38 Voluntarily left Wanderer
6 38 Failed to qualify for Intelligence (Agent).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Make an unexpected connection outside Nelson Holmes's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 43 Risk Nelson Holmes's fortune on a possibility lucrative deal and win.
8 46 Continued as Merchant (Merchant Marine).
8 50 A good deal ensures Nelson Holmes is living the high life for a few years.
9 50 Continued as Merchant (Merchant Marine).
9 52 Make an unexpected connection outside Nelson Holmes's normal circles. Gain a Contact.
10 54 Continued as Merchant (Merchant Marine).
10 56 Embroiled in legal trouble.
10 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 58 Continued as Merchant (Merchant Marine).
11 62 Make an unexpected connection outside Nelson Holmes's normal circles. Gain a Contact.
11 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Merchant (Merchant Marine).
12 63 Good fortune
12 66 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Continued as Merchant (Merchant Marine).
13 70 Forced to muster out.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Retired.
14 71 Moved to a new world.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 76 Gained a contact.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 82 Contact with Government.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 86 Aging Crisis. Owe 30,000 for medical bills.
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