Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A job goes wrong, forcing Newton Ellis to flee off-planet. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
Newton Ellis spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
30 |
Find an Alien Artifact. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Voluntarily left Pirate |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Newton Ellis's Contacts or Allies betrays Newton Ellis, ending Newton Ellis's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A series of bad deals and decisions force Newton Ellis into bankruptcy. Newton Ellis salvages what Newton Ellis can. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Imperial trade restrictions force Newton Ellis out of business. |
9 |
49 |
Became a Entertainer (Artist). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
53 |
Promoted to Entertainer (Artist) rank 1. |
10 |
53 |
Voluntarily left Artist |
10 |
53 |
Failed to qualify for Broker (Merchant). |
10 |
53 |
Switched to Drifter (Wanderer). |
10 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
59 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Victim of a crime. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |