Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Nicholas Woolahan's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Nicholas Woolahan's work ends up coming home with Nicholas Woolahan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Commanding officer takes an interest in Nicholas Woolahan's career. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Flight (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Nicholas Woolahan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Line/Crew (Navy). |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
Nicholas Woolahan join a gambling circle on board. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
47 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
10 |
51 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
During a battle, defeat or victory depends on Nicholas Woolahan's actions. Nicholas Woolahan actions lead to an honorabe discharge. |
11 |
54 |
Became a Entertainer (Artist). |
11 |
56 |
Gain a patron in the arts. Gain an Ally |
11 |
58 |
Promoted to Entertainer (Artist) rank 1. |
12 |
58 |
Continued as Entertainer (Artist). |
12 |
59 |
Criticised a questionable political leader on Nicholas Woolahan's homeworld, causing his downfall. Gain an Enemy |
12 |
62 |
Promoted to Entertainer (Artist) rank 2. |
13 |
62 |
Voluntarily left Artist |
13 |
62 |
Became a Drifter (Wanderer). |
13 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
66 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Voluntarily left Missionary/Humanitarian |
15 |
69 |
Retired. |
15 |
71 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |