Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Victim of a crime |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Oran Hare's job. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Gain Enemy if Oran Hare don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
43 |
Became a Scholar (Field Researcher). |
8 |
46 |
Assigned to work on a secret project for a patron or organisation. |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
47 |
Continued as Scholar (Field Researcher). |
9 |
49 |
Entangled in a bureaucratic or legal morass that distracts Oran Hare from Oran Hare's work. |
9 |
51 |
Promoted to Scholar (Field Researcher) rank 2. |
10 |
51 |
Continued as Scholar (Field Researcher). |
10 |
52 |
A disaster leaves several injured, and others blame Oran Hare, forcing Oran Hare to leave Oran Hare's career. Gain a Rival. |
10 |
52 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Oran Hare have been following false teachings! |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired. |
12 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |