Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Citizen (Colonist). |
2 |
28 |
Moved to a new world. |
3 |
28 |
Continued as Citizen (Colonist). |
3 |
29 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Oscar Drogace's Contacts or Allies betrays Oscar Drogace, ending Oscar Drogace's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Rogue (Enforcer). |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Became a Scout (Explorer). |
9 |
51 |
Oscar Drogace's ship is damaged, and Oscar Drogace have to hitch-hike Oscar Drogace's way back across the stars to the nearest scout base. |
9 |
51 |
Gain 2 Contacts. Gain 3 Enemies. |
10 |
51 |
Returned to Drifter (Wanderer). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Oscar Drogace retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Oscar Drogace aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |