Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Phillip Suthmeer do not know what happened to Phillip Suthmeer. There is a gap in Phillip Suthmeer's memory. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Works is especially well received and popular, making Phillip Suthmeer a minor celebrity |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
25 |
One of Phillip Suthmeer's pieces of art is stolen, and the investigation brings Phillip Suthmeer into the criminal underworld. |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
31 |
Criticised a questionable political leader on Phillip Suthmeer's homeworld, causing his downfall. Gain an Enemy |
4 |
31 |
Phillip Suthmeer is forced out because of censorship or controversy. What truth did Phillip Suthmeer get too close to? |
4 |
32 |
Promoted to Entertainer (Artist) rank 3. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
36 |
Promoted to Entertainer (Artist) rank 4. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
38 |
Nearly killed. Fully recovered. |
7 |
38 |
Became a Navy (Flight) with the new title Crewman. |
7 |
42 |
Special assignment or duty on board ship. |
7 |
42 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
8 |
42 |
Continued as Navy (Flight). |
8 |
45 |
Phillip Suthmeer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
46 |
Forced to continue current assignment |
8 |
46 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
9 |
46 |
Continued as Navy (Flight). |
9 |
50 |
Commanding officer takes an interest in Phillip Suthmeer's career. |
9 |
50 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
10 |
50 |
Continued as Navy (Flight). |
10 |
53 |
Vessel participates in a notable military engagement. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Became a Scholar (Field Researcher). |
11 |
58 |
A disaster or war strikes. |
11 |
58 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 |
58 |
The planetary government interferes with Phillip Suthmeer's research for political or religious reasons. Phillip Suthmeer continue working secretely. |
12 |
58 |
Continued as Scholar (Field Researcher). |
12 |
61 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
13 |
61 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
13 |
63 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Retired at age 69. |
15 |
69 |
Continued as Merchant (Merchant Marine). |
15 |
70 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Merchant (Merchant Marine). |
16 |
77 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Continued as Merchant (Merchant Marine). |
17 |
81 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Continued as Merchant (Merchant Marine). |
18 |
82 |
A good deal ensures Phillip Suthmeer is living the high life for a few years. |
18 |
85 |
Forced to muster out. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |