Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Pleasant Bluit is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Pleasant Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
30 |
Pleasant Bluit accepted an offer of inducements to betray Pleasant Bluit's faith. Gain 250,000 in cash. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Flight). |
6 |
37 |
Pleasant Bluit is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
40 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Voluntarily left Flight |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was sent to prison. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Became a Prisoner (Fixer). |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Switched to Prisoner (Thug) with previous rank. |
9 |
51 |
Special Duty. |
9 |
52 |
Promoted to Prisoner (Thug) rank 1. |
9 |
52 |
Paroled from prison. |
10 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Opponents of Pleasant Bluit's belief system ambush Pleasant Bluit. |
10 |
55 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
55 |
Returned to Drifter (Scavenger). |
11 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
59 |
Returned to Believer (Holy Warrior). |
12 |
61 |
Pleasant Bluit is sent to a new community or parish to preach The Word among the poor. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
67 |
Pleasant Bluit is caught in the periphery of a scandal. |
13 |
67 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
71 |
Pleasant Bluit come into conflict with a splinter group Pleasant Bluit's own religion which maintains Pleasant Bluit's version is the wrong one. Gain 3 Rivals. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Retired. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |