Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to the security staff of a space station. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
A mission goes wrong and Price Meyer is stranded behind enemy lines. Ejected from the service. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 3. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
44 |
Given specialist training in vehicles. |
7 |
46 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
47 |
Price Meyer went above and beyond the call of duty. |
8 |
50 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
54 |
Go undercover to investigate an enemy. |
9 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
54 |
Promoted to Agent (Intelligence) rank 7. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
58 |
Befriended by a senior agent. |
10 |
58 |
Promoted to Agent (Intelligence) rank 8. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired. |
11 |
62 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
77 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
86 |
Moved to a new world. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |