Retired 4th Officer Rush Hale  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 86 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 1 (-2)111551
Disloyal
 
Skills
Animals 0
Athletics (Endurance) 1
Broker 1
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Profession (Hostile Environment/Low-G) 1
Recon 1
Science (Social Sciences/Linguistics) 1
Stealth 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Merchant Merchant Marine 4th Officer24
Agent Corporate Agent 01
Drifter Barbarian 01
Drifter Wanderer 13
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Alexis West Ally 1 0 3 2 Sydite (F/67)
Alexis West gains in influence.
Fitzhugh Myers Rival 2 1 6 5 Tezcat (M/22)
Edward Richardson Enemy 0 1 0 0 Darmine (M/96)
Edward Richardson fell on hard times.
Nan Franklin Ally 4 0 0 2 Tezcat (F/50)
Nan Franklin gains in influence.
Alphonso Vasquez Contact 1 2 0 2 Tezcat (M/30)
Missouri Soto Enemy 0 4 4 1 Geonee (F/14)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 24 Rush Hale is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 24 Failed to qualify for Journalist (Entertainer).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Rush Hale's business or ship thrives.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
5 32 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Rush Hale is living the high life for a few years.
5 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Continued as Merchant (Merchant Marine).
6 39 Severely injured. Fully recovered.
7 39 Became a Agent (Corporate Agent).
7 43 Life ruined by a criminal gang. Gain the gang as an Enemy
8 43 Became a Drifter (Barbarian).
8 46 Nearly killed. Owe 12,500 for medical bills.
9 46 Failed to qualify for Broker (Merchant).
9 46 Switched to Drifter (Wanderer).
9 48 Spend time with an alien race. Gain a contact.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Drifter (Wanderer).
10 54 Scarred. Owe 5,000 for medical bills.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Drifter (Wanderer).
11 56 Suffer from a life-threatening illness.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 58 Contact with Government.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 64 Moved to a new world.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 72 Good fortune.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 74 Gained a contact.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 80 Aging Crisis. Owe 10,000 for medical bills.
18 81 Moved to a new world.
19 84 Aging Crisis. Owe 60,000 for medical bills.
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