Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Rush Ross do not know what happened to Rush Ross. There is a gap in Rush Ross's memory. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Rush Ross's work ends up coming home with Rush Ross, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
28 |
Failed to qualify for Pirate (Rogue). |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
29 |
Nearly killed. Owe 7,500 for medical bills. |
6 |
29 |
Became a Army (Cavalry) with the new title Private. |
6 |
31 |
Assigned to an urbanised planet torn by war. |
6 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
33 |
Attempted to change assignments. |
7 |
33 |
Failed to qualify for Army Support (Army). |
7 |
33 |
Continued as Army (Cavalry). |
7 |
37 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
8 |
37 |
Became a Scout (Explorer). |
8 |
38 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
42 |
Join a social movement. |
9 |
42 |
Graduated. |
10 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Continued as Merchant (Merchant Marine). |
11 |
48 |
Imperial trade restrictions force Rush Ross out of business. |
12 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
50 |
Rush Ross retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
52 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
Rush Ross retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
56 |
Continued as Believer (Missionary/Humanitarian). |
14 |
58 |
Moved to a new world. |
14 |
60 |
Forced to muster out. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
60 |
Retired. |
15 |
64 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
Birth or Death involving a family member or close friend. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
75 |
A new romantic starts. Gain an Ally. |
19 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
78 |
Birth or Death involving a family member or close friend. |
20 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
82 |
Find Ancient Technology. |
21 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |