Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Expand the field of Drive (Wheel), but gain a Rival in Sam Strachan's former tutor. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
Scarred. Fully recovered. |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Sam Strachan is chosen to represent Sam Strachan's faith in a vid show or other highly public forum. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Sam Strachan have been following false teachings! |
7 |
35 |
Failed to qualify for Colonist (Citizen). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Sam Strachan went above and beyond the call of duty. |
8 |
39 |
Continued as Agent (Law Enforcement). |
8 |
41 |
Given specialist training in vehicles. |
8 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Spend time with an alien race. Gain a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |