Retired Bishop Seymour McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 86 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 11 (1)11124B
Goal orientated, Missing patches of hair on arms, Diffident
 
Skills
Admin 1
Advocate 3
Astrogation 1
Athletics (Strength) 1
Carouse 1
Deception 1
Diplomat 1
Drive (Wheel) 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Ortillery) 2
Heavy Weapons 0
Investigate 1
Mechanic 0
Melee (Blade) 1
Melee (Grapple) 1
Persuade 3
Profession (Colonist/Farming) 1
Profession (Worker/Religion) 5
Profession (Freeloader/Scrounging) 1
Recon 2
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 3
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Agent Law Enforcement Lieutenant45
Noble Administrator Assistant01
Drifter Scavenger 12
Noble Diplomat 2nd Secretary23
Believer Mainstream Believer Bishop56
 
Name Type Affinity Enmity Power Influence Species
Lenna Foster Ally 1 0 1 3 Halka (F/55)
Mellie Ward Rival 0 1 2 1 Happrhani (F/58)
Yeyiyae Yeyaelhi Ya Enemy 0 3 0 3 Ael Yael (F/18)
Alfredo Mills Rival 2 0 1 2 Happrhani (M/45)
Alfredo Mills gained influence with the character’s assistance.
Elvis Paul Ally 4 0 0 0 Swanfeh (M/22)
Knaeggvararr Aekkfaae Roeghgoerksi Rival 2 1 5 1 Vargr, Imperium (F/70)
Hyman Marsden Enemy 0 3 0 0 Dynchia (M/19)
Logan Sims Enemy 0 3 3 0 Zaris (M/38)
Matie Bennett Enemy 0 4 2 1 Happrhani (F/50)
Janette Bluit Enemy 0 1 2 0 Happrhani (F/72)
Janette Bluit gains in power.
Madison Harrison Enemy 0 2 5 1 Happrhani (M/9)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A mission goes wrong and Seymour McNab is stranded behind enemy lines. Ejected from the service.
2 22 Failed to qualify for Intelligence (Agent).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Given specialist training in vehicles.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 28 Good fortune
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 31 Given specialist training in vehicles.
5 34 Continued as Agent (Law Enforcement).
5 36 A new romantic starts. Gain an Ally.
5 38 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
6 38 Continued as Agent (Law Enforcement).
6 40 Advanced training in a specialist field.
6 42 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
7 42 Voluntarily left Law Enforcement
7 42 Became a Noble (Administrator) with the new title Assistant.
7 43 Political manoeuvrings usurp Seymour McNab's position. Gain a Rival.
8 43 Failed to qualify for Artist (Entertainer).
8 43 Became a Drifter (Scavenger).
8 47 Promoted to Drifter (Scavenger) rank 1.
9 47 Continued as Drifter (Scavenger).
9 51 Betrayed by a friend. One of Seymour McNab's Contacts or Allies betrays Seymour McNab, ending Seymour McNab's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Switched to Noble (Diplomat) with the new title Intern and previous rank.
10 53 Refuse to join a conspiracy of nobles. Gain an Enemy.
10 55 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
11 55 Continued as Noble (Diplomat).
11 56 Become deeply involved in politics on Seymour McNab's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 59 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
12 59 Continued as Noble (Diplomat).
12 60 An assassin attempts to end Seymour McNab's life.
12 60 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired at age 60.
13 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 63 Seymour McNab is sent to a new community or parish to preach The Word among the poor.
13 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Continued as Believer (Mainstream Believer).
14 67 Someone more charismatic but less devout than Seymour McNab has become Seymour McNab's superior.
14 68 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 68 Continued as Believer (Mainstream Believer).
15 70 Seymour McNab secretly provide religious rites for a dying leader or noble, although they do not share Seymour McNab's faith. Gain an Ally in the family and a Rival who disagrees with Seymour McNab's choice.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 72 Continued as Believer (Mainstream Believer).
16 75 Someone more charismatic but less devout than Seymour McNab has become Seymour McNab's superior.
16 76 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 76 Continued as Believer (Mainstream Believer).
17 79 Seymour McNab refuse to secretly provide religious rites for a dying leader or noble, because they do not share Seymour McNab's faith.
17 80 Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 80 Continued as Believer (Mainstream Believer).
18 81 Seymour McNab refused an offer of inducements to betray Seymour McNab's faith. Gain 5 enemies.
18 84 Promoted to Believer (Mainstream Believer) rank 5 with the new title Bishop.
19 84 Aging Crisis. Owe 60,000 for medical bills.
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