Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Sterling Neal have been following false teachings! |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
29 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
30 |
Continued as Entertainer (Journalist). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
35 |
Works is especially well received and popular, making Sterling Neal a minor celebrity |
6 |
38 |
Forced to muster out. |
7 |
38 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Sterling Neal have been following false teachings! |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Sterling Neal's Contacts or Allies betrays Sterling Neal, ending Sterling Neal's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Returned to Believer (Holy Warrior). |
9 |
45 |
Sterling Neal is caught in the periphery of a scandal. |
9 |
45 |
Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful. |
10 |
46 |
Voluntarily left Holy Warrior |
10 |
46 |
Returned to Drifter (Scavenger). |
10 |
47 |
Offered job by a patron. Now owe him a favor. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Became a Scholar (Physician). |
11 |
52 |
Caught cheating in some fashion, advancing Sterling Neal's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
52 |
A rival researcher blackens Sterling Neal's name or steals Sterling Neal's research. Gain a Rival. |
11 |
52 |
Gain an Enemy |
12 |
54 |
Continued as Scholar (Physician). |
12 |
56 |
A disaster or war strikes. |
12 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
The planetary government interferes with Sterling Neal's research for political or religious reasons. Sterling Neal continue working secretely. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Scholar (Physician). |
13 |
59 |
Make a breakthrough in Sterling Neal's field. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Attempted to change assignments. |
14 |
62 |
Failed to qualify for Scientist (Scholar). |
14 |
62 |
Continued as Scholar (Physician). |
14 |
64 |
Win a prestigious prize for Sterling Neal's work. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |