Retired Petty Officer, 2nd class Sydney Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 86 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)1116A4
Visible lice in hair, Bony hands, Quitter
 
Skills
Admin 0
Astrogation 2
Carouse 1
Diplomat 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Medic 1
Pilot 0
Profession (Sports) 0
Seafarer 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Navy Engineer/Gunner Petty Officer, 2nd class33
Agent Law Enforcement Sergeant23
Believer Missionary/Humanitarian Team Leader23
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Cliff Morrison Ally 1 0 4 2 Pirian (M/38)
Nicholas Howard Enemy 0 5 2 1 Pirian (M/38)
Margery Peaton Ally 2 0 2 4 Pirian (F/69)
Leroy Wigram Rival 0 1 3 0 Ne Kraeda ren Kelva (M/39)
Solomon Toll Ally 3 0 0 0 Pirian (M/33)
Solomon Toll is diminished in both power and influence.
Solomon Toll is a questionable figure such as a criminal, pirate or disgraced noble.
Solomon Toll fell on hard times.
Aubree Long Ally 2 0 1 1 Pirian (F/23)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Attempted a risky adventure and was wildly successful.
2 22 Continued as Drifter (Scavenger).
2 23 Sydney Miller do not know what happened to Sydney Miller. There is a gap in Sydney Miller's memory.
3 23 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 25 Vessel participates in a notable military engagement.
3 27 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 27 Continued as Navy (Engineer/Gunner).
4 28 A new romantic starts. Gain an Ally.
4 31 Attempt at commissioned failed.
4 31 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 31 Continued as Navy (Engineer/Gunner).
5 35 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 35 Attempt at commissioned failed.
5 35 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 35 Voluntarily left Engineer/Gunner
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 38 Good fortune
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Continued as Agent (Law Enforcement).
7 41 Go undercover to investigate an enemy.
7 41 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7 43 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 43 Continued as Agent (Law Enforcement).
8 47 Rewarded for a successful mission.
8 47 Forced to muster out.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Gained a contact.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Continued as Believer (Missionary/Humanitarian).
10 52 Sydney Miller secretly provide religious rites for a dying leader or noble, although they do not share Sydney Miller's faith. Gain an Ally in the family and a Rival who disagrees with Sydney Miller's choice.
10 55 Forced to continue current assignment.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 58 Sydney Miller retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Voluntarily left Missionary/Humanitarian
12 59 Retired.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 66 Victim of a crime.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 71 Moved to a new world.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 75 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 30,000 for medical bills.
17 81 Find Ancient Technology.
18 83 Aging Crisis. Owe 20,000 for medical bills.
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